Slow VRay inicialization comapred to Corona (a lot!) and uses much more ram

So, it is working, displacement is there. Last time I forgot to assign a texture to modifier.

But inicialization process was really long and scene while rendering takes 227GB of RAM. When this will be fixed, I think it will be awesome :slight_smile:

it was standard render not IPR so good thing was that unloading RAM was very fast.

As I said, I’ve already logged the issue. Will inform you when the devs have time to assess it.

I know. Thank you for your support.

Hi,

We just released Forest Pack 9.4.2, which fixes the excesive memory usage with IP and Camera clipping/falloff.

Great, thank you.

Now waiting for Chaos :slight_smile:

Now, IPR works great, thank you. I have to disable dispacement.

So now displacement fix and it will be great :slight_smile:

Anything new about the displacement clones problem?

No news; I doubt it is something trivial to solve.