Inspired by an original 2d concept created by Justin Gerard, with Chiara Rovoletto, a friend of mine, we created this 3D Image.
We worked with Zbrush, Maya, Substance and Vray.
Awsomely, slimily regal 
One tiny and obsessivley picky observation is that it appears he’s looking at the gem in the staff; maybe the staff needs to be angled away from that eyeline?, as in my hastily
adjusted version which I hope you don’t mind me toying with 
Great share! I am glad you posted a grayscale. My first thought was AI.