small character animation

Hi,

A while ago I asked for some help in animating my robot character. Thanks Joconnel and ropping for the help :slight_smile:
Since it only walks in a straight line, I tried to create some more motion around it with limited animation knowledge. Here’s a test movie with very low qmc quality (noise!!).

Feel free to comment, I want to make it much better before I render it out in good quality, which will take a while with only 1 pc.

http://users.pandora.be/stor1/vray/robo\_full.html

Thanks,

wouter

Thats nice. I like the camera movements did you do them by hand? and the sky is beautiful. still mis that balljoint to keep him balanced though…

/Daniel

Cool as hell ! I also think the sky is amazing.

Very nice!!

Please more info on the sky :smile:

pretty good start, the part where the camera man gets knocked over? is way to slow and smooth.

I Like your camerawork very much…SUPER!!

Maarten

its nice,
but imo the wipping of the head is a bit to extreme, or to hesitant.

Ok thanks for the replies!

I’ll work some more on the hitting part, I indeed did the cam animation by hand. The shakes when the robot walks is done with noise controller on the z movement so that’s not entirely by hand :slight_smile:

Roppin, the ball joint is for the future, I first wanted to do something with the stuff I had so far :slight_smile:

I have a habit of taking pictures of the sky view I have at the back of my appartment. This is one of them, it is only 180°, and not even with the top of it included. Here’s a low res version, with much cloning etc on it.

I just made sure the pinching at the top didn’t come into view haha.

Oh and I also used max fog to create a kind of haze in the distance to blend the sky with the horizon somewhat better. But Vray isn’t that happy with max fog it seems, I get lots of overbright color warnings when I use the fog. Is there a better way to do this, and also volume lights in vray all in one pass? (or lens effects etc… this all doesn’t work with vray)

Just use a depth pass and layer that over in after effects or another compositor.