A while ago I asked for some help in animating my robot character. Thanks Joconnel and ropping for the help
Since it only walks in a straight line, I tried to create some more motion around it with limited animation knowledge. Here’s a test movie with very low qmc quality (noise!!).
Feel free to comment, I want to make it much better before I render it out in good quality, which will take a while with only 1 pc.
I’ll work some more on the hitting part, I indeed did the cam animation by hand. The shakes when the robot walks is done with noise controller on the z movement so that’s not entirely by hand
Roppin, the ball joint is for the future, I first wanted to do something with the stuff I had so far
I have a habit of taking pictures of the sky view I have at the back of my appartment. This is one of them, it is only 180°, and not even with the top of it included. Here’s a low res version, with much cloning etc on it.
I just made sure the pinching at the top didn’t come into view haha.
Oh and I also used max fog to create a kind of haze in the distance to blend the sky with the horizon somewhat better. But Vray isn’t that happy with max fog it seems, I get lots of overbright color warnings when I use the fog. Is there a better way to do this, and also volume lights in vray all in one pass? (or lens effects etc… this all doesn’t work with vray)