Is it possible to get smooth UVs on a VRay Subdivision mesh?
If not it’s an important feature request.
Thanks in advance
/Fredrik
Is it possible to get smooth UVs on a VRay Subdivision mesh?
If not it’s an important feature request.
Thanks in advance
/Fredrik
This is already implemented in our internal builds and will be included in the next official update.
Best regards,
Vlado
Great. Thank you.