Hi,
I’m seeing what seems to be a Vray bug with the USD point instancer.
When I assign orient attributes to my scatter points, they seem to be ignored by VRay, however they work fine in Houdini GL.
pscale seems to work fine though.
Not sure there is a way to fix this without a hip file…
Here you go.
You should see the following when switching between HoudiniGL and Vray.
Thanks, checking.
Thanks, will work better in the next nightly.