I’m trying to use Render to Texture in 3DS Max to bake the lighting onto objects in my scene. Everything’s working fine, except it doesn’t save the images into the folder. I’ve tested with all the same settings using Scanline Renderer and those save out perfectly.
I’ve tried searching around for a solution to no avail, is this a known issue and what can I do to correct it?
Apologies, I’ve figured out my issue! When I was selecting the render elements I was selecting the basic 3DS Max Elements instead of scrolling down and applying Corona’s own elements