So has anyone ever had to do a perforated brick wall like the one in the example? I am wondering if it’s better to just manually cut a texture and create an opacity map or is it better to create geometry and apply bare clay material of some sort to look like a piece of brick. The former method seems to be more flexible in case I need to adjust any settings of the wall. The latter on the other hand could look more realistic imo so I can’t make up my mind. What are you experiences?
definitely geometry!
if your want flexibility try itoo’s railcone (im sure this style is available to download from the forums) or just use their free clone modifier. (https://www.itoosoft.com/freeplugins/clone.php)
Exactly the same question was discussed few months earlier on the forum, you may want to read it first: https://forum.corona-renderer.com/ Perforated Brick
Thanks a lot, romullus. My bad for not checking the forum first.
