i was used to use round edges for diamond cut on car wheels. It changed since 1.5. Also I noticed that whatever radius or intensity i set, the main reflections remain blurry and without visible roundegdes.
I hope that this is a bug and it can be fixed very soon.
Fortunately i found the reason why. It appeared since i used the new PBR mode in the CoronaMtl. So the behaviour is the same. I just have to push the glossiness values really high to get same results. See attachement.
There is a table from Dubcat where you can match glossiness value to give correct result. And Deadclown has now wrote a script that will also do so for maps :- ).