[Solved] "Scene bounding box is too large" in interactive mode

Hello,

For the past few days, whenever I try to scale or rotate more than one object while Corona Interactive Rendering is running, the selected objects suddenly jump extremely far from the scene’s origin. At the same time, I get the following message:

Scene bounding box is too large, some shading artifacts may occur.

This behavior only happens during interactive mode — everything behaves normally when interactive rendering is off.

I’ve tested this on clean, empty scenes with just a few primitives (boxes, spheres, etc.), and the issue still occurs consistently.

I’m using:

3ds Max 2025

Corona 12, Update 2

Is this a known issue? Could it be related to preferences, system units, or something else?

Thanks in advance for any help or insights!

Hi,

This issue has been fixed in Update 2 Hotfix 1 See changelog and download link: https://forum.corona-renderer.com/ Chaos Corona 12, update 2 for 3ds Max (Hotfix 1) released

Thanks a lot!

I hadn’t seen this hotfix was released — just installed it and everything works perfectly now.

Appreciate the quick help!