[solved] Smooth transition in distance map using displacement

I need some help with making a material with the effect of letterpress. The effect I am getting using displacement with corona distance map looks chiseled where I need it to look soft/smooth. I’ve tried playing around with falloff maps but could not get it to work. Basically it should look like if a blurred displacement map with the logo was used on the surface. The red line is what the transition looks like, the green line is what I want.

Thank you.

What you need is output node, not falloff. Plug distance through output and adjust output curve to your needs.

Yes, exactly what I needed. Thank you.