[solved] Substance materials broken with 3ds max 2019 (blue node wires?)

I’m trying to bring in a Substance material to use with Corona and am having trouble. When do a Substance Batch Import and then run Substance to Corona, some of the wires are blue and missing some Map Output nodes and the material doesn’t render correctly. When I run those in 2018, the wires seem fine, but it still doesn’t render correctly.

Any ideas? I have uninstalled and re-installed the Substance plugin for 3ds max. I’m using Corona 3 (build Nov 21 2018). 3ds max 2019 version 21.0.0.845


ok false alarm, turned out to be coordinate issues on the mesh. So are the blue wires normal?