[solved] White Corners

Hello,

I need help! After I modeled the interor walls, flipped the normals all the edges render white! I tried modeling it again, but it didn’t help. How can I fix it?

Hi,
I suspect that your walls have no thickness. Add shell modifier to it and white corners issue should disappear.

https://coronarenderer.freshdesk.com/support/solutions/articles/5000516209-i-can-see-noise-in-the-corners-of-my-scene-

^if that doesn’t work, also try switch to path tracing as the secondary GI solver.

I added shell and it worked, thank you so much! Though I have no idea why the problem suddenly appeared, I neved used shell modifier for the walls and there were no issues.

Switching to Path Tracing did’t fix the problem.