Hello,
I need help! After I modeled the interor walls, flipped the normals all the edges render white! I tried modeling it again, but it didn’t help. How can I fix it?
Hi,
I suspect that your walls have no thickness. Add shell modifier to it and white corners issue should disappear.
^if that doesn’t work, also try switch to path tracing as the secondary GI solver.
I added shell and it worked, thank you so much! Though I have no idea why the problem suddenly appeared, I neved used shell modifier for the walls and there were no issues.
Switching to Path Tracing did’t fix the problem.