some help with materials with diffuse and bump maps

hey can anyone teach me how to map the coordinates of a texture bmp so it appears in my renders? and also how can i scale it to get the right size?

Re: some help with materials with diffuse and bump maps

I’ve managed to set map the texture correctly. I did this by creating a SU material first, then from there create a new VRay material. However this only works for the diffuse map. How do i map the coordinates and size for the bump map?

Re: some help with materials with diffuse and bump maps

As long as the maps you are using all “line up”, then you don’t have to worry about remapping the bump or any other maps. If they don’t “line up”, then its pretty much impossible