1) If I am setting up a Reflect map in a vray mtl does this override
the value in the reflect color slot? or is the color slot a base value
with the map affecting additively?
2) After exporting 3ds from rhino, (all polysurfaces are
joined) I’m still noticing very minute gaps in the mesh. This is
even evident if I jack the density up quite high (700k
polys.) I was wondering if anyone had any tips on how to fill gaps say
under a certain tolerance in 3ds (any interrnal/external tools for this?)
Vray’s great reflections make these tiny imperfections all the more
visible!
joinedge on naked edges doesn’t seem to be working as advertised. Perhaps
my edge curves are too buggy. Also discovered the seams are possibly
because rhino has split the model into parts (because of >65k polys) right at
the interface in question