# some new interiors

**URL:** <https://forums.chaos.com/t/some-new-interiors/32836>\
**Category:** Gallery\
**Created:** [November 27, 2008, 1:40pm UTC](https://forums.chaos.com/t/some-new-interiors/32836 "2008-11-27T13:40:24Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![\_Villa](https://avatars.discourse-cdn.com/v4/letter/_/da6949/32.png) [@\_Villa](https://forums.chaos.com/u/_Villa)\
**Post date:** [December 2, 2008, 1:51am UTC](https://forums.chaos.com/t/some-new-interiors/32836/21 "2008-12-02T01:51:52Z")

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Re: some new interiors

hi all, im new here  
just want to say: good job!!! very nice renders

I see that the models are being imported in sketchup, and here is my question, how do you make to preserve the texture coordinates (UVmap) in the models? (specially in the plants)

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**Author:** ![baiucu](https://avatars.discourse-cdn.com/v4/letter/b/b38774/32.png) [@baiucu](https://forums.chaos.com/u/baiucu)\
**Post date:** [December 2, 2008, 2:15am UTC](https://forums.chaos.com/t/some-new-interiors/32836/22 "2008-12-02T02:15:36Z")

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Re: some new interiors

well… first of all you have to reapply the textures in max using a standard material, because a 3ds export doesn’t recognize vray materials. make sure you rename the textures with no more than 8 characters. then you save a 3ds file in the same place the textures are located. then you import the 3ds file in skp and the textures should be mapped correctly.  
hope this is useful.

cheers

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**Author:** ![nomeradona\_cg](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/nomeradona_cg/32/23428_2.png) [@nomeradona\_cg](https://forums.chaos.com/u/nomeradona_cg)\
**Post date:** [December 2, 2008, 5:02am UTC](https://forums.chaos.com/t/some-new-interiors/32836/23 "2008-12-02T05:02:40Z")

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Re: some new interiors

beautiful baiucu those last one really excellent. may i know which material did you use for the floor, is it arroway texture? or is from CG texture.. if its not commercial would you be willing to share the vismat under the vismat section.

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**Author:** ![\_Villa](https://avatars.discourse-cdn.com/v4/letter/_/da6949/32.png) [@\_Villa](https://forums.chaos.com/u/_Villa)\
**Post date:** [December 2, 2008, 7:25pm UTC](https://forums.chaos.com/t/some-new-interiors/32836/24 "2008-12-02T19:25:01Z")

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Re: some new interiors

thanks a lot for the tip, very useful!!!  
I’ll try it later in my home

1.

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**Author:** ![steelers05](https://avatars.discourse-cdn.com/v4/letter/s/e480ec/32.png) [@steelers05](https://forums.chaos.com/u/steelers05)\
**Post date:** [December 3, 2008, 4:25am UTC](https://forums.chaos.com/t/some-new-interiors/32836/25 "2008-12-03T04:25:14Z")

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Re: some new interiors

Very great work here. I am still interested in how you got the images so white. I know u said that you used a rectangular light in the windows, but how exactly? When I tried a similar method, it blocked my sunlight and I couldnt get any shadows…why is that? I had the light set to not cast or receive any. And what multiplier did you use for it? Im just wondering because my sunlight keeps turning out far more yellowish in the scene. Any insight would be great because u have a really good setup here. Thanks in advance.

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**Author:** ![steelers05](https://avatars.discourse-cdn.com/v4/letter/s/e480ec/32.png) [@steelers05](https://forums.chaos.com/u/steelers05)\
**Post date:** [December 3, 2008, 4:28am UTC](https://forums.chaos.com/t/some-new-interiors/32836/26 "2008-12-03T04:28:51Z")

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Re: some new interiors

oh and one other thing…why did u decide to change the sun size and burn value? wat did the exactly do for the rendering? because I never touch those settings. Anyone feel free to answer these questions

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**Author:** ![artchung](https://avatars.discourse-cdn.com/v4/letter/a/57b2e6/32.png) [@artchung](https://forums.chaos.com/u/artchung)\
**Post date:** [December 3, 2008, 2:37pm UTC](https://forums.chaos.com/t/some-new-interiors/32836/27 "2008-12-03T14:37:53Z")

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Re: some new interiors

hey baiucu, may i ask one question. Since u use IM+LC for GI, then how did you fix the noise issue. what setting did u use?

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**Author:** ![baiucu](https://avatars.discourse-cdn.com/v4/letter/b/b38774/32.png) [@baiucu](https://forums.chaos.com/u/baiucu)\
**Post date:** [December 5, 2008, 8:12pm UTC](https://forums.chaos.com/t/some-new-interiors/32836/28 "2008-12-05T20:12:40Z")

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Re: some new interiors

hi guys.  
sorry for the late answer… i’ve been away for a while.  
nomer: the textures are from evermotion models, so i can’t share it.  
steeler05: -in the skp view i posted earlier you can see where light is placed.  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-in the light’s proprieties you check “invisible”. i used a multiplier of 5000  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- the sun size controls how soft the shadows are: the smaller the value  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the sharper the shadows.  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-a smaller burn value in the color mapping can help you to get rid of burned areas  
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;in your render.  
artchung: i know that the DMC engine has nose issues but i never experienced noise problems with IM+LC. anyway these are the settings i used:  
IM- min rate= -3, max rate= -1, HSph Subdivs= 100, samples= 50, color trsh= 0.4, normal trsh= 0.2, distance trsh= 0.1,  
LC- subdivs= 1200, sample size= 0.006, prefilter= 1000, use for glossy rays, filter= none.

cheers

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**Author:** ![Vinch](https://avatars.discourse-cdn.com/v4/letter/v/65b543/32.png) [@Vinch](https://forums.chaos.com/u/Vinch)\
**Post date:** [December 6, 2008, 1:25am UTC](https://forums.chaos.com/t/some-new-interiors/32836/29 "2008-12-06T01:25:21Z")

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Re: some new interiors

Ok, I went to evermotion website and downloaded on sample the have for a plant.  
Just wonder some things:  
-I directly opened .3ds file in SU, but then of course missed all the maps!  
Do I have to remap everything? or is there a way to fix it from max?  
-the file is so heavy in su, is there anyway to do someting from max to fix the mesh?  
TY  
Vinch

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**Author:** ![artchung](https://avatars.discourse-cdn.com/v4/letter/a/57b2e6/32.png) [@artchung](https://forums.chaos.com/u/artchung)\
**Post date:** [December 8, 2008, 4:20pm UTC](https://forums.chaos.com/t/some-new-interiors/32836/30 "2008-12-08T16:20:08Z")

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Re: some new interiors

Thanks for sharing the setting!!! will try that!! 😄

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**Author:** ![omoro](https://avatars.discourse-cdn.com/v4/letter/o/dc4da7/32.png) [@omoro](https://forums.chaos.com/u/omoro)\
**Post date:** [December 11, 2008, 8:08pm UTC](https://forums.chaos.com/t/some-new-interiors/32836/31 "2008-12-11T20:08:22Z")

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Re: some new interiors

the models, the textures, the lighting…PERFECT! r those sketchup models?

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**Author:** ![sheldon](https://avatars.discourse-cdn.com/v4/letter/s/ad7895/32.png) [@sheldon](https://forums.chaos.com/u/sheldon)\
**Post date:** [January 5, 2009, 2:46am UTC](https://forums.chaos.com/t/some-new-interiors/32836/32 "2009-01-05T02:46:07Z")

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Re: some new interiors

Looks Amazing,

Quick questions for ya. I too use evermotion models, and Ive been noticing when I export the .MAX file from evermotion to 3DS file so I can import it into sketchup, after I import the file into sketchup all the groups gets messed up and shifted. Just wondering if this is happening to you and if you have figured out a way to preserve the group locations?

Thnks

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<div class="post-metadata">

**Author:** ![baiucu](https://avatars.discourse-cdn.com/v4/letter/b/b38774/32.png) [@baiucu](https://forums.chaos.com/u/baiucu)\
**Post date:** [January 5, 2009, 8:25am UTC](https://forums.chaos.com/t/some-new-interiors/32836/33 "2009-01-05T08:25:57Z")

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Re: some new interiors

yes sometimes it happens to me also, and when it does, i open the 3ds file in C4d and export the 3ds again, and that does it.

cheers

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**Author:** ![Free\_Agent\_cg](https://avatars.discourse-cdn.com/v4/letter/f/13edae/32.png) [@Free\_Agent\_cg](https://forums.chaos.com/u/Free_Agent_cg)\
**Post date:** [January 5, 2009, 2:58pm UTC](https://forums.chaos.com/t/some-new-interiors/32836/34 "2009-01-05T14:58:58Z")

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Re: some new interiors

its the group origins in max, in max u need to “attach” all the groups by right clicking and attaching all the geometry, but c4d works too

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**Author:** ![ortzak](https://avatars.discourse-cdn.com/v4/letter/o/ec9cab/32.png) [@ortzak](https://forums.chaos.com/u/ortzak)\
**Post date:** [January 6, 2009, 5:57am UTC](https://forums.chaos.com/t/some-new-interiors/32836/35 "2009-01-06T05:57:13Z")

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Re: some new interiors

Nice Job Sir!! Hope to be this good someday 😄

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**Author:** ![pedroserrot](https://avatars.discourse-cdn.com/v4/letter/p/bc8723/32.png) [@pedroserrot](https://forums.chaos.com/u/pedroserrot)\
**Post date:** [January 8, 2009, 4:29pm UTC](https://forums.chaos.com/t/some-new-interiors/32836/36 "2009-01-08T16:29:03Z")

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Re: some new interiors

> [@baiucu](#):
>
> these are the settings that i used:
> 
> CAMERA: Shutter speed - 30  
> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;F number - 2.8  
> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ISO - 100
> 
> SUN: Intensity - 0.24-0.5  
> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Size - 2.5
> 
> COLOR MAPPING: Reinhard - multiplier 1  
> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;burn value 0.15-0.45
> 
> IM+LC
> 
> All the other settings are just for quality and depend on each and every single model.
> 
> The render times were about 30 min for a resolution of 2048/1275

I guys! My name is Peter, i’m portuguese and i’m an Arquitect that just found this amazing comunity!

For some days i’m “eathing” this forum…amazing stuff could be found here…keep on going…!!! 😉

I have some 3D models in SKUP that i’m trying to RENDER with Vray for SKUP(with the help of “tuts” and information found here in the forum) but i can’t change the resolution of RENDER’s…

…they always appear litle ??? ??? 😢

**How can i get a resolution of 2048/1275**??? ???

Sorry about my poor English :-[ :-[ :-[ :-[ :-[

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**Author:** ![40th](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/40th/32/12844_2.png) [@40th](https://forums.chaos.com/u/40th)\
**Post date:** [January 8, 2009, 5:08pm UTC](https://forums.chaos.com/t/some-new-interiors/32836/37 "2009-01-08T17:08:17Z")

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Re: some new interiors

In the **Output** section  
I recomend you start [here](http://www.scribd.com/doc/1845643/VRay-for-SketchUp-Manual), with the Vray for SU Manual. It covers the basics.

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**Author:** ![goutham\_cg](https://avatars.discourse-cdn.com/v4/letter/g/919ad9/32.png) [@goutham\_cg](https://forums.chaos.com/u/goutham_cg)\
**Post date:** [January 9, 2009, 10:47am UTC](https://forums.chaos.com/t/some-new-interiors/32836/38 "2009-01-09T10:47:02Z")

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Re: some new interiors

great…

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**Author:** ![system](https://cdck-file-uploads-europe1.s3.dualstack.eu-west-1.amazonaws.com/chaossbx/original/1X/2e0d214c48d58c97ded58d7931e9566177aa5366.png) [@system](https://forums.chaos.com/u/system)\
**Post date:** [June 26, 2010, 9:23am UTC](https://forums.chaos.com/t/some-new-interiors/32836/39 "2010-06-26T09:23:00Z")

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Re: some new interiors

great images, had to download em

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**Author:** ![rohallorah](https://avatars.discourse-cdn.com/v4/letter/r/9de0a6/32.png) [@rohallorah](https://forums.chaos.com/u/rohallorah)\
**Post date:** [June 26, 2010, 8:57pm UTC](https://forums.chaos.com/t/some-new-interiors/32836/40 "2010-06-26T20:57:15Z")

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Re: some new interiors

Look amazing!! Slowly learnign how to do interior renders as I just qualified as an Interior Architect and really home to get to this level!! Great job!

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