Very very very very very very impressive !!!
For Dof, do you use R. Rosenman Depth of Field Generator PRO ???
An for light FX ???
Best regards…
Very very very very very very impressive !!!
For Dof, do you use R. Rosenman Depth of Field Generator PRO ???
An for light FX ???
Best regards…
Wow wow wow… Love your work. Especially the box! Nice post everywhere! Wow.
Al
Good too see some of your works again, top-notch as always. I love the light box great touch.
oh dear hes back :))))) with more power within his sleeves :))))
really good stuff Zuli!!!
Looks like uve been using Rosenmans DOF generator…![]()
Wow, the first set of images is stunning.
Really good. At first I thought… well… an almost empty interior, what’s so special about that? But then I saw all the close-up renders and I was stunned.
Is the case to say ZULIBAN is back.
I can say only perfect images
congratulations
Great renders, that leather chair/stool/seat is very well done.
Great job.
hot dog! what planet are you from zuli?
you’re renders are too good, i remember seeing your last set posted here, have not seen anything like it until now, fantastic ![]()
hmhm, reinhard and frame buffer curve you say? is it rude to ask for a teeny bit more details?
I’m speechless…
just wonderful
what more can ya say, just stunning work!
welcome back Zuli …
![]()
Best regards,
nikki Candelero
welcome back nikki ![]()
hey guys, thanks again for the comments,
i use for dof frischluft/lenscare i really like it,for glare mostly from photos or self created it depends on the situation.
about the reinhard yeah i found to use a curve inside vray frame buffer to work more like the human eye somehow but that curve may change if theres supoused to be a lot of light, but the good thing is you dont wash out colors plus you can control burn output so you can have enough light without too much burned surfaces may need to explain it with images ![]()
hey nikki ![]()
well, i just have to say thanks again for the nice comments
truly amazing works.
I found the interior renders to be a bit too yellow. Could use some white balance calibration. Otherwise superior works!!
Very nice images. I saw them on your cgsociety page a while back.
Some more explanation into the reihard workflow would be great if you have time. Do you change any of your gamma settings at all? Are things colour corrected? Or is it all just a standard gamma 1.0 workflow with just those adjustments in the frame buffer? If so, how do you match what you see in the material editor and what is rendered? Is there a bit of guess work involved?
Thats alot of questions for now so i’ll leave it there ![]()
Amazing images! I’ve always been a big fan of your work. I do have a question about how you go about modeling the upholstered furniture (specifically the leather ottoman in these images). It is always detailed so well and the random folds are subtle but very realistic. What kind of workflow do you use? Poly-modeling? Patch-modeling? Nurbs? Cloth modifier? Zbrush?
Again, great stuff!
Amazing …great rendering!!!