Hi everybody, I post this first test, but something isn’t right… some artefacts in the shadow…
This is the wireframe, some suggestion are taken from Porcellanas (ceramic)
C&C are welcome.
Best
Davidooone
Re: Soup du Jour
you are talking about the rare bright areas below the spoon?
Re: Soup du Jour
Yes ;D
Re: Soup du Jour
well thats wierd, nothing to do with caustics? or maybe a intersecting geometry? or clamp output and subpixel check box?
Re: Soup du Jour
ok, it looks even nicer the complete frame.
Re: Soup du Jour
what kind of soup is that one? ;D
good job!
Re: Soup du Jour
i like a lot the fabric texture. screenshot of the material editor on that one! ![]()
Re: Soup du Jour
Hi, some answer
Fpedrogo: the colour of the soup is taken from the logo of my studio if u want take a look, www.soupstudio.eu
Leobonilla: It’s a simple material with bumping, the bump texture it’s from featured dowload section “indoor lamp” dowload lamp shade and take the bump texture…
This is the shot of the material…
And this is the last image that i’ve rendered…
Best
Re: Soup du Jour
the colour of the soup is taken from the logo of my studio if u want take a look, www.soupstudio.eu
Very cool web page.
On the material, I recommend you use the texture mapping on Rhino to repeat instead of the repeat option on V-Ray texture editor. The reazon is because if you use the repeat option through Rhino texture editor you will see the same tiled appearance in the viewport and in the render.
Best
Re: Soup du Jour
Thanks for the tip.
Best
Re: Soup du Jour
Nice shots,
the soup may be a bit more transparent
Though it might be that kind of soup I am not sure
a bit less thick glass might improve the scene
you are good at close up shots