Spanish Villas

Hi everyone. This is my next project 3 villas of quite different designs. Here is the first - still WIP - some love needed on the glass and a few other areas, but I’m going to move onto the next villa at this stage. Any C & C’s would be most welcome.

A question - The 3 villas are to be built on the same hillside and the client wants a flyround of the site. Obviously there will be quite a bit of landscaping to be done. Can anyone suggest a good way/program to create various aspects of the landscape - tress, shrubs etc that will work well in an animation.

Thanks in advance,

Steve

I think it is heading the right way, maybe a bit more blue in the shadowed parts. The most distracting part is the grass, which pops of my screen. If you reduce its saturation, you will gain a lot in terms of realism. And the water bump does not look very real.

Slightly burnt… maybe You can change the Direction of the sky.. .so that it
doesn’t fall so straight…

Best Regards,
nikki Candelero

very cool :smile: , i personaly realy like this type of architecture. As well as the desaturation of the grass a bit, i would say add displcement. It may be displaced a bit already, but i can’t realy see it on the edges, try giving it some more. I find the vray displacement works realy good for grass.

I relly like your roof, are the slates modeled, v-ray proxies?
As for planting i find onyx works but that requires the plugin :x

Thanks - yes the slates are modelled. I take it onyx will cost me money!!

I’ll go back and play with the grass some more and the general lighting later - I’ve another 2 of these to do - I’ll keep posting updates as I appreciate the c & c’s

Regards

Steve

if you don’t need wind in your animation you can just buy the ‘broadleaf’ library ($195) from onyx to cut down on cost. then save the trees as 3ds and import into max that way.