spawner messes up 3dsmax UI

hi, i got a little problem discovered.
we recently installed the spawner service on some workstations here, which we use as renderslaves at night.

now this morning 2 of our modelers came to me, mocking about their 3dsmax user interfaces to be messed up.
i assume they saved their UI’s in max as the “DefaultUI”, and that the spawner overwrites them.

can someone confirm this? or is it a bug?
thx!

The spawner starts 3ds Max in slave mode, without any GUI, so ideally it should not interfere with the UI of the regular 3ds Max. I haven’t come across anyone complaining about issues with this yet.

Best regards,
Vlado

hmm ok. i will tell them and ask them, if they accidently copied some other UI folder from the network, which can be, because we supplied them with the plugins needed for the renderings. perhaps they also copied some UI folder.

we now can reproduce this UI bug.
since vray spawner slave is installed on those workstations, max lasts longer to exit, when using the upper right “X” to close the application.
so when clicking the “X” one time and you wait, everything will be ok.
but they clicked the “X” two or even more times,since the application seemed to hang. then their UI file explode.

nothing to worry about, but perhaps interesting to know.

Hm, ok. Which 3ds Max version is this, by the way?

Best regards,
Vlado

max 9 32 bit. but i think this problem is really not on your side.
when you click the close icon, after it is already clicked, he interrupts the saving of the defaultUI file.

Oh, ok then.

Best regards,
Vlado