Sphere Render Weird when FogColor != White

Hello, I’ve got this issue:
There are a sphere and a sunlight in the scene, at first everything goes fine,just like this:


When I change the fogColor of the sphere’s material, then there are some strange triangles, just like this:

Here is my material parameters:

Are there any ways to fix this? Thanks.

Hi, thanks for posting. This is a known issue. We have it logged in our system under VMAX-5943. I will add your thread to it and bump the priority.