split scanline, vray frame buffer and render elements

I’ve tried rendering split scanline using the vray framebuffer and a few render elements in the past, but it didn’t work. To get a render element out properly I have to render a frame on one machine. Is this normal?

Regards,

Judderman.

For any buffer effects and proper alpha channels you will have to render on one machine, it’s a max error, not a vray error…

Got it! That’s what I thought, bit of a pain really!