Srdjan Hotel 2

Hi all,

I would like to thank all the people helping me to improve my last rendering :smile: I hope it looks better. Stil c&c are very welcome.

Best regards
Srdjan

Hi.
Here are my 10cents for your shot. :smile:

Quick PS…

Don’t like the edit, but i don’t like the original either. The original is infact too bright, and therefore looks kinda dull, but then again the edit is too dark. Something in between would be nice.

Dramatic, but not as dramatic.

Hello pailhead,
I am sending original image, the one I uploaded was lighter because of clients gama. any comments on this one?

Regards
Srdjan

that’s better now :smile:, you have to work again but yes better render than the first.

Much better, although i’d still try to make it more dramatic. More contrast, less ambient light and brighter interior lights.

By the way, are you from Serbia?

Hello guys,
thanks for the coments :smile:

pailhead, yes originally I am from Belgrade.

Regards
Srdjan

Looks alot better than your original thread :slight_smile:

But yeah needs more contrast and less ambient light . as already said.
I think your lowest uplight could do with being a little stronger.. maybe an IES to give them some character?

Here is my little modest PS edit.
Darkened the sky a little, a touch of curves, and some shadow highlight. You need to turn down the intensity of the larger uplights, and fix up your opacity maps for the trees, you can see the edges on them to easily.

2nd edit: dropped the saturation abit took away some green and added a little blue.

Try to darken the foreground palms. they should not have much light on the tops there

Do a ā€œdefringeā€ on the palms in photoshop, cut off the matte around them probably one pixel would do it.
If they are images on planes in max try setting the background color to approximatly the same as the palm in the image and the diffuse, sometime you will get that halo from the background coming through the edge of the alpha. If your comping it in pshop defringe the whole thing 1 pixel.

Hello all,
thank you guys for nice comments. I am busy with some new prject, as soon I can catch a breath I will post some changes on hotel. Again thanks a lot.

:smile:

Regards
Srdjan

getting better. heres a good tip for you, and everyone.

if the trees had a white background, then when u drop them over, go to LAYER>Matting, and remove white matte. this will remove the nasty halo’s around your image. this works on black to.

Hello unknown,

Thanks for the compliment and good tip :smile: looks interesting!

I presume, you are talking about Photoshop? To test that I created square baige colour, and on one side I created white edge. When I clicked, remove white matte nothing happend. Image I created is one one layer, and underneath background layer. Any idea?

Regards
Srdjan

i doubt it will work just like that. try it on your tree layer, that should work fine.

Hello unknown,
I will try tonight :smile:

Thanks

Regards
Srdjan

I hope you don’t mind another PS hackjob :smile:

Played with some quick layers of light and dark. Used some sharpen and some blur. I just couldn’t get past the edges of the trees in the foreground. You have some really nice groundwork in place to make this an outstanding image, it just needs a touch more balancing.

Hello beestee,

I don’t indeed mind hackjob’s if it is for better. Daforce did nice job, and you puted cherry on the top. How did you alter left foregroun palm did you pain it on. Right one I presume you did some blur/smudge if I am not mistaken. Very nice very soft, but not too much :smile:

I still did not have some spare time to try remove white matte. I think, tonight… :?

Regards
Srdjan

I did a loose polygon lasso selection on the area I wanted to blur, I feathered that selection, then applied a gausian blur filter to the area. The ā€œpaintā€ effect came from a smart blur filter that I applied to the enrire image at the end, then a sharpen or two to bring back some of the detail.

I used the same selection technique to balance the brightness and contrast in specific areas. I used moderately blurred layers with different types of blending to add a little glow effect.

:wink:

I think ā€˜remove white/black matte’ only works on transparent pixels. In your example above you should use the ā€˜defringe’ option.

Hello beestee,

I thing I am getting there, in understanding what you did, I never used smart blur before and it looks like nice tool. Your version of my 3D looks amazing 8)

Hello dlparisi,

when you said transparent pixels, does that mean insulated pixels, with transparency around, should I say detached pixels, or pixels with opacity les than 100?

Regards
Srdjan