SSS scatter radius

I wonder why is the scatter radius a color and not float. Is it working differently then in 3D max for example? Can each color now have it`s own radius? I`m asking because in V-Ray for max this is value between 0-1 and not color.

thank you

Hello @psanitra it’s a typo, actually this is a “Scater Color” parameter in max and maya, that’s why it’s a color. Thanks for the notice, we will fix the name.