SSS WIP

Hi,
i’m modelling some objects made in a kind of plastic (plexiglass). A little bit gloss.
I’m having some problems working with scattering because is white.
Any suggestion?

This is the original object

thanks

I made this material but using opacity i can see the edge.


This approach is so wrong on so many levels I can`t even say anything.

Watch this carefully.

ok thanks.
i’ll do it.