Is there a way to convert a v-ray scene to a standard max scene. I have vraysky/sun vray materials, but I need a standard scanline render.
Yeah, I’d like that too
http://www.scriptspot.com/3ds-max/scripts/material-converter-v0-98b
Never tried it myself… but give us some feedback.
Just tried it on a simple scene and it works fine. Can’t convert VRay lights though.
Thanks for the link.