I’m working on a simulation for a slimy mouth. I’m trying to emit a small amount of slime at the beginning of the animation that will drip as the mouth opens and moves. I have viscosity set to 1 and wetting turned on with “Consumed Liquid” set to 0, but the liquid is still disappearing over time. Can anyone suggest what else I’m missing?
Please first check how it would work with a latest nightly. We’ve been fixing several related issues since 3.04.
Cheers!