Using either maya 2015 or maya 2016
still cant get OpenCL or Cuda working .just CPU,
and after a while, its just stops working until i reboot the computer.
Mac os 10.9.5
Thanks
Tried with registered v-ray service and without.
Its been always like this on Mac. On windows i have a great experience with it.
One of my logs attached.
Terminal Saved Output.txt.zip (7.56 KB)
I think we’ve added the lack of RT GPU to the release note for OS X (the GPU engine does not work in the current releases for OS X). We’ve figured out how to resolve the issue we had with CUDA on OS X, so the good news is that CUDA will work in the next service pack (but only for Maya 2015 and Maya 2016). So, all Macs with nVidia GPUs will work. In order to resolve the OpenCL issues there have to be done some stuff that do not depend on us (but on the hardware and OpenCL vendors), but from I am hearing they are working hard to resolve the issues they have. Also we started working on improving the OpenCL performance in general, but I have no clue if that is going to work.
Hi Blagovest,
thats good news, i really need it working 