Stochastic Flakes Material and Opacity Map

Hello

I’m trying to put metallic stripes on an aircraft rendering. Is there a way to use the Stochastic Flakes Material and an Opacity Map on a Matte or Non Metallic base. I have tried a blend material but I want to limit the Stochastic Flakes Material to the stripes only.

Thanks for any help
Jason

Just do a matte for where the stripes are, and use that in your blend material.

Thanks I will try that