I’ve got a very strange issue with stripped render with Backburner 2008.1 :
Render with :
Max 2009 64bits SP1 (Hotfix – Autodesk 3ds Max 2009 – 2009.01.19)
Vray 1.5 SP2 64
XP64 (32 render nodes)
Vray License server from 1.5 SP3 (Because i’m doing some test with SP3 before deployment)
No GI at all in this render !!!
The scene is very large 350Mb max file and more than 640Mb maps files.
So I’m using Dynamic mode with 4096Mb (max memory consumption : from 4Gb to 5.7Gb)
No shader applied directly to the object, it’s an override mat (multisub with only Vray Mat)
Render nodes are under XP64 :
6Gb each
Q6600 mostly, some Q5550 and some i7 920
Resolution is very big 7016 x 4960 (A3 300Dpi)
I try to lower settings, I try to restart all render nodes… no effect.
Please helps… those render are very long, and I need then until the end of this week.
I can’t send you this scene, due to confidentiality.
You’re using UNC naming for absolutely everything presumably. Check in asset tracking. Also, are you using any form of Vault? We had issues when using that (even though we didn’t know we were using it!) with DR so we uninstalled it in add/remove programs.
Well I know for a fact with our setup that DR is unpredictable if we don’t use UNC naming for absolutly everything. We use spawner as a service on all render machines.