Dear friends
I have made the modeling of some soles and I was making a render to show it but I have some strange effect when I use GI on.
This is the normal image with no GI, just rect lights.
And this is the image with the same configs but with GI 0.5 I think
Is this a bug? How can i have the Gi on and remove that polygons visulization?
Thanks
Sergio Silva
Paraglobal
Strange effect with GI
… I know this problem from a old bump map bug. Do you use a bump mapped material? Inverted intensity?
Strange effect with GI
Hi Micha
Yes I used a bump map, but not inverted.
BTW: Any recomendations on how to improve my render?
Thanks
Sergio
Strange effect with GI
… this would be my version - level adjust (Ctrl-L bright parts) and Gamma curve with a s-curve for more contrast and red-curve a little bit higher.
Strange effect with GI
paraglobal - did the Inverted intensity work?
I had the exact same problem yesterday, a bump map translucent material that always rendered the mesh!! - I couldn’t find a way around it?! :?
Strange effect with GI
Please, if the the bug is catched, post it at the bug section. The bug is not at the current bug list.