strange shifting when using displacement !?

Heyho,
i somtimes got a strange shifting when using displacement in corona like in this example (i used a Poliigon brdf map (StoneBricksMosaic005) here but it happend with other textures too). What could that be ? It seems corona is shifting the displacement into the wrong direction !

Hi, that’s pretty tippy. Can you send us the file via our private uploader?

Do you use triplanar map in this material?

Heya stereoV, would you mind to post your H/W specs?

As romullus says, this looks like you’re using triplaner map. Unfortunately this map doesn’t work with displacement. Wish it did…

I tried to reproduce this with the triplanar but had no success. :confused: The scene would be most useful.

Thanks for the upload, can you also send us the material as the texture maps are missing? Thanks in advance.