Hi,
just get Allegorithmic Newsletter about new update for substance designer, one position look especially cool ![]()
This update targets mostly the 3D view, graph, export and performance; most importantly:
3D view features : tesselation and opacity support in PBR shaders.
Convert maps to Vray/Corona/Redshift/Arnold targets using the PBR converter filter.
Pixel Processor node performance boost on DX10 engine: about 50 times faster ![]()
Graph improvements: options to render comments at constant size, and to disable new node display in the 2D view.
Option to hide/display PSD layers in the library preferences.
This release also contains many bug fixes.
can’t wait to test this out ![]()


