Not quite sure where to put this topic, so if wrong, please move it
When I use substances in Corona Materials via the C4D Substance pipeline, there is no problem, rendering on one machine. But if i send it to network rendering, it shows the substance logo on the affected objects instead of the materials.
Are Substances in corona via Teamrender not supported yet or is there a trick to it?
Hi there, can you share some screen captures or even the scene file with us? I just did a test render via TR using solely a substance material applied to the mesh and another with the substance files embedded in a Corona material and had no problem.
It might be that the assets for the substance materials are not correctly copied to the other machine? Try copying them manually and see if that helps.
Okay, so I have looked at your scene and initially had the same as you with the watermark. I think it’s substance’s way of saying it needs to be reloaded. I found the sandbag file online and reloaded the substance mat, made a new Cor mat, copied over the sub mats as you had them set up in your original material. No problems with the render now.