Substance Materials => Temarender

Hi!

Not quite sure where to put this topic, so if wrong, please move it :wink:

When I use substances in Corona Materials via the C4D Substance pipeline, there is no problem, rendering on one machine. But if i send it to network rendering, it shows the substance logo on the affected objects instead of the materials.

Are Substances in corona via Teamrender not supported yet or is there a trick to it?

Greetings,
Moritz

Hi there, can you share some screen captures or even the scene file with us? I just did a test render via TR using solely a substance material applied to the mesh and another with the substance files embedded in a Corona material and had no problem.

Private Uploader:


It might be that the assets for the substance materials are not correctly copied to the other machine? Try copying them manually and see if that helps.

Hi beanzvision,
hi houska,

I uploaded a scene file with the relevant content with you private uploader: 1543308129_Substrance-TR-Corona.rar

I just changed the Brand-Logo. But the way the logo and all the other stuff is used on the object is the same.
The Scene was illuminated with a HDRI.

@houska: i will try to copy all the assets manually, when i got the time and see if it makes any difference.

Thanks for your support!

Greetings,
Moritz

Thank you for the file, I will look over it very shortly and get back to you asap.

Okay, so I have looked at your scene and initially had the same as you with the watermark. I think it’s substance’s way of saying it needs to be reloaded. I found the sandbag file online and reloaded the substance mat, made a new Cor mat, copied over the sub mats as you had them set up in your original material. No problems with the render now.


Cool, thank you so much for your help.
Will try that trick shortly :wink:

Greetings from cold, rainy Germany,
Moritz

You’re welcome from cold snowy Romania :wink: