we have tried V-ray after it was released it works pretty well but using emissive light material makes the rendering super slow and noisy. We use quite a lot of emissive in our Unreal scenes and it’s not something we’d like to give up.
Is there any way to make baking/rendering with emissive material faster?
Thank you for bringing our attention to this. At the moment there aren’t any settings for speeding the rendering of emisive/light materials. In future we will add a special Light material that will be optimized and boost up the speed of rendering and will act like the mesh light in V-Ray. Unfortunately the downside of it will be that you won’t be able to use textures and that your mesh has to have only 1 material slot. If there are multiple materials in the mesh then the optimization will not have effect. At a later stage this will be improved as well. We will mention when this feature will be available in the Announcement section of the forum so make sure to check that.