We have introduced the Enscape Asset Library to help architects, designers, artists, and studios streamline content production and save countless hours of work. Today, our library offers 4,000+ free models and materials that can be easily imported and rendered seamlessly in Enscape. We continue expanding and improving it, and one of the ways to add large volumes of diverse quality content is to partner with vendors and provide additional paid assets alongside our growing free library.
Your opinion matters to us, and we’d love your input to help shape our content strategy. We kindly ask you to fill in this quick survey, which will help us learn more about your content requirements and offer a solution tailored to your needs.
We appreciate your time and feedback as we work together to elevate Enscape Assets and Chaos Cosmos to new heights.
This is already a task on our road map for the future. We are currently investigating other options for the future as well such as a paid library. Before introducing such a paid option we want to check the need on the market for an offer like this. That’s why your feedback is necessarily.
In regards to a uniformed 3D library - as you might know Enscape is having heavy standards in regards to the polygon count of the assets to make the performance as good as possible. All the Chaos Cosmos assets are following a high poly approach with being as photo realistic as possible. We will try and find an approach for the future to align the two libraries even further, and we already started with it.
L’ho proposto un anno fa. Sembra una buona idea, ma sarebbe importante poter modificare in modo ottimale il materiale altrimenti avremmo bisogno di almeno 4 versioni per ogni Asset per un divano
Remember when it was as easy as right clicking on the imported object and selecting “save as external model” - thereby creating a wireframe proxy? I do…
For me the process of importing a complex model has almost always involved the use of Transmutr. Because I always needed to lighten the original model to make it manageable for VRam.
When I “simply” need to add an external model I use the Enscape Object button in the toolbar
Hi @Tim_3 , just to let you know some good news in advance, this feature will actually find its way back into Enscape via our upcoming version 4.11(or a corresponding preview prior).
That’s great news, as it was something I (and others here) found very useful.
I appreciate you following up on this to let me know, but I moved into D5 Render once my Enscape subscription was up. I still keep an eye on development and the forum chatter.