It’s possible to make off shadows of object, when this object is visible for a camera?
Re: switch off object shadows…?
Nope.
Why would you need this?
You can turn off shadows in the light source option menu, though.
Re: switch off object shadows…?
I need switch off shadow for only one object in global scene.
One solution is here:
http://forum.asgvis.com/index.php?topic=3782.msg19205#msg19205
But this solution remove object from reflection too.
The reason is unimportant…
But - I have acr around interior (behind windows) scene with environment picture on this. When i use vray sun, then this arc make shadows in interior…
I would like know if this is possible…
and I need not answer like: “make background in photoshop”
- Thats i know
Re: switch off object shadows…?
You could try an emitter material for the env photo and transparency at 254. So, the sun goes 99% through the plane. Now set the intensity like you want it. The global background should be black. Let us know, if it work. ![]()
Re: switch off object shadows…?
For solids I have no idea, sorry. ![]()
I hope once a day VfR will be up to date and I must not keep all this workarounds in my head anymore. ![]()
Re: switch off object shadows…?
I am not wonder to you:) This is probaly wish of all :))
Once more very thank you!
Re: switch off object shadows…?
Do you mean, having a solid around your scene and using V-Ray sun?
I’ve just given it a try with a sphere and my solution is:
- create a VRaySkp2sidedMtl
- in the slot, use a 100% transparent material
- in the slot, use an emitter material (multiplier 20 was enough with my settings) with your background image.
- place everything else inside of this at a good distance
Does that work for you, as well?
Re: switch off object shadows…?
No no…I think solid for example box in room and similary…
But isn’t possible ![]()
But this idea with sphere is very good too! ![]()
The key is in emitter material with transparenci, thats way ![]()
Re: switch off object shadows…?
ah, I see… yep, you can’t do this in the current V-Ray release.
It’s a whole lot of playing with the lights in a scene; after all it’s something I’d refer to as the “realistic approach”
since you can’t turn off shadows on real objects as well ![]()
Re: switch off object shadows…?
Yes, you’r right, but rendering isn’t only “realistic approach” ![]()
We must often make real effect through unreal approach ![]()