Looks like the green channel is out of place. With no mention in google there’s no way I’ve discovered a general problem, so must be my files or I’m not doing something correctly. I couldn’t figure a way around it, resaved texures as PNG to get them to render correctly in Corona. Any suggestions?
Hi, more details please. Does this happen when loading, or saving tga files? Does it also show up like this in rendering? Or only in material editor when previewing the file? If it’s when loading, does this happen with Corona Bitmap node, or 3dsmax Bitmap too?
Ok, after a couple of days, with laser-like awareness, I noticed a sticky thread called Mantis Bug Tracking System right above this thread. Laser. Like.