TeamRender clients all crashing

I rendered almost 700 frames of an animation without any problems but now all 8 of my farm computers are crashing trying to render the remaining 3 frames. I have attached crash reports from two of the machines. I am using motion blur that I know previously had problems rendering on my farm. Any ideas?
_BugReport.txt (280 KB)
_BugReport 2.txt (302 KB)

This might not just be a TeamRender issue. I might have narrowed it down to a Corona light that has an animated value for it’s intensity.

-Shane

So maybe the intensity gets set to a weird value? Keep us posted please. As soon as we can find the problem, we will fix it in a daily build! Thanks

I had some time to go back and check this out. The lock-up is related to motion blur. If a lights intensity is animated and object motion blur is enabled the render will freeze and not start. If you disable motion blur or render a frame that is not during the frames the light is animated it will render fine.

I have attached an example file. Render between frame 0-8 and the render will freeze.

Thanks,

-Shane
light crash.c4d (174 KB)

Thanks a lot! We will check it out…

The problem should be fixed in 2017-05-17 daily build https://forum.corona-renderer.com/index.php/topic,15602.msg102072.html#msg102072.

After a quick test it seems to be fixed!

Thanks,

-Shane