tesalation problem

Dear everybody,

This is the second time this happens to me.
Perfect geometry and when it renders I get loads of light coloured triangles all over the face… any ideas? :cry:

might be a problem with the displacement, check this thread http://www.chaosgroup.com/forum/phpBB2/viewtopic.php?t=14300

also, check if all normals are pointing the same way

I think it’s a loooong triangle. Well, try just to edit ur mesh in max. Several cuts makes it perfect.

I have tried all that guys no luck…
It doesnt look like a geometry error. The geometry is perfect. No wierd normals no overlaping faces.

The funny thing is I redrew the facade but it came up with the same rendering error?!?!?!

There is no displacement anywhere in the scene.

Vlado any ideas?

Would be best to send me a part of the scene for testing at vlado@chaosgroup.com; I do not know what may be off right away.

Best regards,
Vlado