Recently started doing 3D work and with the help of corona renderer and these forums I ran some tests. Please point out the obvious mistakes because i’ve become addicted to corona and 3D art in general and would like to improve. Still trying to figure out God Rays so I put those in Photoshop.
Trees: Laubwerk Trial trees.
Followed Adanmq’s amazing leaves material guide.
Used 3DS Max 14 passes at 600 DPI 11x17.
Thanks for the links Maru, i’ll do some testing when I get the chance. I think the problem is the sun not showing up during renders. I’m still a beginner with settings but I noticed that the sky and sun fully render in other people’s work. This is what i get with the raw render.
I don’t think it’s the brightness. It’s a PNG file and the background comes out empty so it’s just the white from this page xD. Thanks for the info about the lighting though. I’ve only started doing 3d stuff about 2-3 months so all these secrets are quite helpful.
I loaded up both of your testing scenes and get nothing but a black screen on render. Is there something I could be doing wrong? I’m a huge beginner so most settings are a foreign thing to me lol.
Edit- I am using the alpha v6 version of Corona btw. Not sure if that’s the problem i’m experiencing with these scenes.
This one is more of a grass test using corona scatter and some simple materials. I also cleaned some trees to work on corona and dropped them in to see how they render.
Hmm i’ve used the search, but cant find the Guide you’re referring to.
could you please post a link? I’m desperate to get some fresh views about foilage materials.
Hmm i’ve used the search, but cant find the Guide you’re referring to.
could you please post a link? I’m desperate to get some fresh views about foilage materials.
The tree shader indeed comes out very nicely. Did you model/texture the trees yourself or you bought them online? If so, did you do any tweaking on the materials?
EDIT: Nevermind, didn’t see there was a page 2 -_-