Hi all .I’m starting build a room/house ,and try test render with simple shaders.
wood is melting, try to work on that part.
Indeed, some detailing on that area would probably make it look a little more beliveable.
A reflection + glossiness map + bump map on that wood would go a long way. Try to introduce fairly contrast BW maps for those slots, could work out ![]()
thx for the comments
yes the wood is very messed up, i’m working on it.
I’d try with a different lighting or lower reflection glossiness. Right now it looks too “wet”.
thanks for the advice maru ![]()





