Is there a way when texture baking to be able to also bake out a extraTex render element? This can then be blended in photoshop on top of the rgb bake.
Or is there an alternative way to do this?
Many thanks
Is there a way when texture baking to be able to also bake out a extraTex render element? This can then be blended in photoshop on top of the rgb bake.
Or is there an alternative way to do this?
Many thanks
You can use the UVs as a texture , would that work for you?