Texture Baker help?

Hi all,

Wondered if any of you are currently able to render to texture with the latest build of Vray problem free, or have any tips to achieve this have searched but all the topics regarding this subject appear to be old?

any help would be appreciated.

Thanks

Sany

I dont experience any problems with it. What are you having difficulties with?

When I first launch render to texture I get a maxscript error: system exception, after I keep getting missing faces in the mesh when calculating gi which then leaves black smears when it renders the final map.

I have tried this on a simple plane also but same problem.

i think percy has had alot of success (and dissapointments) with RTT

heh, well this sounds like some serios issues. Maybe vlado can answer this better.

I had something similiar when trying to render out too large of a texture. what size are you trying to render?

I get this too, it doesn’t seem V-Ray related at first sight. Sometimes this part causes 3dsmax to crash - even before any actual rendering occurs.

after I keep getting missing faces in the mesh when calculating gi which then leaves black smears when it renders the final map.

I have tried this on a simple plane also but same problem.Try setting the Secondary rays bias in the Global switches rollout to a small positive value.

Best regards,
Vlado

Sorry for the delay in replying (pig of a deadline :roll: ).

Thanks a lot guys for your input.

Vlado, I only managed to do a few tests but seems that the sec bias has sorted out the problems.

Thanks again

Sany