Wondered if any of you are currently able to render to texture with the latest build of Vray problem free, or have any tips to achieve this have searched but all the topics regarding this subject appear to be old?
When I first launch render to texture I get a maxscript error: system exception, after I keep getting missing faces in the mesh when calculating gi which then leaves black smears when it renders the final map.
I have tried this on a simple plane also but same problem.
I get this too, it doesn’t seem V-Ray related at first sight. Sometimes this part causes 3dsmax to crash - even before any actual rendering occurs.
after I keep getting missing faces in the mesh when calculating gi which then leaves black smears when it renders the final map.
I have tried this on a simple plane also but same problem.Try setting the Secondary rays bias in the Global switches rollout to a small positive value.