Texture baking using RT?

Hey all,

Is it possible to somehow use RT to bake textures? (Or get the texture baking engine to use gpu rendering in some way?)

Thanks

I was going to ask the same thing in a couple of days,
I’ve got few jobs coming up next months that would need a lot of backing, RT could be a great help for that those.

Stan

We have been working on this for a while, so it will be coming in one of the next service packs.

Best regards,
Vlado

Hmmm, cool, maybe I’ll invest in that GTX titan after all.

If memory is not a issue, I would recommend few gtx970 for the same price, way more power!

Stan

Thanks that’s worth a thought, but I need a reasonably powerful single gpu for maya viewport performance.

Hi guys,
Just wondering if there is any news about this one.

I’ve two massive project that are starting soon and I would have a great usage of RTT with RT GPU.

Thanks

Stan

Yeah, I’ve got a client hammering me for some real-time stuff so some fast RT/GPU baking soon would be very cool!

-Alan

In the latest nightly builds, V-Ray RT GPU can be used as a texture baking renderer; there are still some things to iron out though (like actually saving the output render elements to files).

Best regards,
Vlado

Did anybody told you before : “You rock”? :slight_smile:

I will forward this to Alex Soklev who worked on it :slight_smile:

Best regards,
Vlado

▲▲▲▲ What he said! Alex too!

-Alan