Texture from VRay plugin renders black preview

Creating a texture from a VRay plugin and connecting it to a shader renders a black preview color in the Hypershade.

The preview of the shader node renders fine though…

Best Regards,
Max

I can’t reproduce the issue here.
Which V-Ray for Maya version is that?

It was on 2012 SP1 for OS X, but now it seems to work fine. The only thing I did was write more shader code, I don’t know if it was my fault or not before. :slight_smile: