Creating a texture from a VRay plugin and connecting it to a shader renders a black preview color in the Hypershade.
The preview of the shader node renders fine though…
Best Regards,
Max
Creating a texture from a VRay plugin and connecting it to a shader renders a black preview color in the Hypershade.
The preview of the shader node renders fine though…
Best Regards,
Max
I can’t reproduce the issue here.
Which V-Ray for Maya version is that?
It was on 2012 SP1 for OS X, but now it seems to work fine. The only thing I did was write more shader code, I don’t know if it was my fault or not before. ![]()