Hey Guys;
Problem: I have a model in 3dstudio max with box mapping mostly.
In unity it’s important to have unwrapped models because there cannot be any overlapping mapping - this is to avoid artifacts in lighting and textures…
SO I need to find a script that takes the mapping from my models in max, and automaticaly puts it into a unwrapped mode - with the textures as they were
I have no time to unwrap these models, is there a script for this?
Grts