texture reference not working with Cellular

[2012/Aug/19|12:15:14] V-Ray: V-Ray for Maya version 2.25.01, revision 22290 from Jul 31 2012, 01:36:16
[2012/Aug/19|12:15:14] V-Ray: V-Ray core version is 2.00.02

i have a mesh with a geocache loaded onto it and i’m using a cellular texture to drive displacement and color
the object appears to swim thru the texture. is there something i need to change in the cellular to make it work?

here is what the cellular looks like now. i tried both place 2d and place 3d into it. neither works for me. still swimming…

doug

seems like the key is to make it with a place3d, but you have to make sure to UN-CHECK “use 3d mapping”.
if thats true then maybe we should have that unchecked if you make the plugin-tex with a place 3d?
the result appears to be the same visually so far.
will post if I find anything more…

Yes, it would be best if we changed the default for the “use 3d mapping” option to off - will make a note to do it.

Best regards,
Vlado

This has been fixed in the latest nightly.

Best,
Emil