Texture scale resets when using instance

Not sure if this is an issue but..

I have created some posters, align the texture by face.

Now I want to add an emissive material. So I add the material, and then I just drag the diffuse poster texture to the emissive texture slot, and select “paste as intance”. But now the texture scale somehow resets, in the sketchp material.

Not a very huge issue - but is i an issue and can it be fixed, or should I do it in a different way?

Jorgensen

First add emissive material after that use texture-position options..

There was quick settings in the vray 3.6, you could choose emissive and done.. It is sad they removed it in vray next, you have to position the texture after adding a texture in emissive..