Hello,
I’m having some texture issues using the cloud. I’ve attached a couple images; one rendered from the cloud and the other local. In the cloud render you can see where it cuts the texture off. Just curious if anyone else has run into this and what might be causing it?
I’m using 3ds max 2022 / Vray 6 update 1.2
Thanks in advance,
There is an option to preview the render before you send it to the cloud - this will export the scene to .vrscene format and render it. If the result from the preview is the same as in the cloud, then there is some problem with the export. You can submit a support request from here, https://support.chaos.com/hc/en-us/requests/new , so someone from the support team can check the actual cloud job / scene.
Thanks for the quick response and link.