The material with the RoundEdges shader has an infinite preview problem in S26.

The material with the RoundEdges shader has an infinite preview problem in S26.

  • create Physical Material
  • move to Corona Node Material Editor
  • add RoundEdges shader
  • set Preview quality in Corona preferences to 3 or above
  • click to Base layer and change color

temporary solution: set Preview quality in Corona preferences to 1 - 1.5

Windows 11
Cinema 4D S26
Corona Renderer 9 for Cinema 4D (Daily Build 2022-04-21)

It works here, but takes XXL time for a material preview, while…

Hi guys, can you please check this again? It seems to be working here for me when set to 3.

Works fine. (W10, R26)

BTW, since ‘Texture’ slot is obsolete here and just disables the shader (case for confusion;) would be worth considering to gray it out (Texture slot - that is)